Falling
A falling character takes 1D6 points of damage per three meters distance, rounded up. For example, a seven-meter fall does 3D6 points of damage. A successful Dodge roll reduces damage by 1D6, at the gamemaster's discretion.
A falling character takes 1D6 points of damage per three meters distance, rounded up. For example, a seven-meter fall does 3D6 points of damage. A successful Dodge roll reduces damage by 1D6, at the gamemaster's discretion.
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