OmnisGM/ rules
Boar

BoarMedium Beast, Unaligned

Armor Class
11 (natural armor)
Hit Points
11 (2d8 + 2)
Speed
40 ft.
STRDEXCONINTWISCHA
SCORE131112295
MOD+1+0+1-4-1-3
SAVE+1+0+1-4-1-3
Senses
Passive Perception 9
Languages
-
CR
1/4 (XP 50)

Traits

Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) Slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) Slashing damage.

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