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D&D · SRD 5.2.1 (5.5e, 2024) · Glossary

Rules Glossary: All Terms

148 D&D 5.2 Rules Glossary terms.

TermType
Ability Check Term
Ability Score and Modifier Term
Action Term
Advantage Term
Adventure Term
Alignment Term
Ally Term
Area of Effect Term
Areas of Knowledge Term
Armor Class Term
Armor Training Term
Attack Action
Attack Roll Term
Attitude Term
Attunement Term
Blinded Condition
Blindsight Term
Bloodied Term
Bonus Action Term
Breaking Objects Term
Bright Light Term
Burrow Speed Term
Campaign Term
Cantrip Term
Carrying Capacity Term
Challenge Rating Term
Character Sheet Term
Charmed Condition
Climb Speed Term
Climbing Term
Concentration Term
Condition Term
Cone Area of Effect
Cover Term
Crawling Term
Creature Term
Creature Type Term
Critical Hit Term
Cube Area of Effect
Curses Term
Cylinder Area of Effect
D20 Test Term
Damage Term
Damage Roll Term
Damage Threshold Term
Damage Types Term
Darkness Term
Darkvision Term
Dash Action
Dead Term
Deafened Condition
Death Saving Throw Term
Difficult Terrain Term
Difficulty Class Term
Dim Light Term
Disadvantage Term
Disengage Action
Dodge Action
Emanation Area of Effect
Encounter Term
Enemy Term
Exhaustion Condition
Experience Points Term
Expertise Term
Fly Speed Term
Flying Term
Frightened Condition
Grappled Condition
Grappling Term
Hazard Term
Healing Term
Heavily Obscured Term
Help Action
Heroic Inspiration Term
Hide Action
High Jump Term
Hit Point Dice Term
Hit Points Term
Hover Term
Illusions Term
Immunity Term
Improvised Weapons Term
Incapacitated Condition
Influence Action
Initiative Term
Invisible Condition
Jumping Term
Knocking Out a Creature Term
Lightly Obscured Term
Line Area of Effect
Long Jump Term
Long Rest Term
Magic Action
Magical Effect Term
Monster Term
Nonplayer Character Term
Object Term
Occupied Space Term
Opportunity Attacks Term
Paralyzed Condition
Passive Perception Term
Per Day Term
Petrified Condition
Player Character Term
Poisoned Condition
Possession Term
Proficiency Term
Prone Condition
Reach Term
Reaction Term
Ready Action
Resistance Term
Restrained Condition
Ritual Term
Round Down Term
Save Term
Saving Throw Term
Search Action
Shape-Shifting Term
Short Rest Term
Simultaneous Effects Term
Size Term
Skill Term
Speed Term
Spell Term
Spell Attack Term
Spellcasting Focus Term
Sphere Area of Effect
Stable Term
Stat Block Term
Study Action
Stunned Condition
Surprise Term
Swim Speed Term
Swimming Term
Target Term
Telepathy Term
Teleportation Term
Temporary Hit Points Term
Tremorsense Term
Truesight Term
Unarmed Strike Term
Unconscious Condition
Unoccupied Space Term
Utilize Action
Vulnerability Term
Weapon Term
Weapon Attack Term
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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal