OmnisGM/ rules
Magic Weapon

Magic Weapon2nd-level Transmutation

Casting Time
Bonus Action
Range
Touch
Components
V, S
Duration
Concentration, up to 1 hour
Classes
Paladin, Wizard

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

Using a Higher-Level Spell Slot

When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

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