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D&D · SRD 5.1 (5e, 2014)

Pass without Trace 2nd-level Abjuration

Casting Time
Action
Range
Self
Components
V, S, M (ashes from a burned leaf of mistletoe and a sprig of spruce)
Duration
Concentration, up to 1 hour
Classes
Druid, Ranger

A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can't be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal