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D&D · SRD 5.1 (5e, 2014)

Protection from Poison 2nd-level Abjuration

Casting Time
Action
Range
Touch
Components
V, S
Duration
1 hour
Classes
Cleric, Druid, Paladin, Ranger

You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random.

For the duration, the target has advantage on saving throws against being poisoned, and it has resistance to poison damage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal