Baboon Small Beast, Unaligned
- Armor Class
- 12
- Hit Points
- 3 (1d6)
- Speed
- 30 ft., Climb 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 8 | 14 | 11 | 4 | 12 | 6 |
| MOD | -1 | +2 | +0 | -3 | +1 | -2 |
| SAVE | -1 | +2 | +0 | -3 | +1 | -2 |
- Senses
- Passive Perception 11
- CR
- 0
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. 1 (1d4 - 1) Piercing damage.