Giant Ape Huge Beast, Unaligned
- Armor Class
- 12
- Hit Points
- 168 (16d12 + 64)
- Speed
- 40 ft., Climb 40 ft.
- Initiative
- +5 (15)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 23 | 14 | 18 | 5 | 12 | 7 |
| MOD | +6 | +2 | +4 | -3 | +1 | -2 |
| SAVE | +6 | +2 | +4 | -3 | +1 | -2 |
- Skills
- Athletics +9, Perception +4, Survival +4
- Senses
- Passive Perception 14
- CR
- 7 (XP 2,900)
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.