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D&D · SRD 5.2.1 (5.5e, 2024)

Giant Crocodile Huge Beast, Unaligned

Armor Class
14
Hit Points
85 (9d12 + 27)
Speed
30 ft., Swim 50 ft.
Initiative
-1 (9)
STRDEXCONINTWISCHA
SCORE219172107
MOD+5-1+3-4+0-2
SAVE+5-1+3-4+0-2
Skills
Stealth +5
Senses
Passive Perception 10
CR
5 (XP 1,800)

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Multiattack. The crocodile makes one Bite attack and one Tail attack.

Bite. Melee Attack Roll: +8, reach 5 ft. 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.

Tail. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal