Giant Elk Huge Celestial, Neutral Good
- Armor Class
- 14
- Hit Points
- 42 (5d12 + 10)
- Speed
- 60 ft.
- Initiative
- +6 (16)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 19 | 18 | 14 | 7 | 14 | 10 |
| MOD | +4 | +4 | +2 | -2 | +2 | +0 |
| SAVE | +6 | +6 | +2 | -2 | +2 | +0 |
- Skills
- Perception +4
- Resistances
- Necrotic, Radiant
- Senses
- darkvision 90 ft.; Passive Perception 14
- Languages
- Celestial; understands Common, Elvish, And Sylvan but can't speak them
- CR
- 2 (XP 450)
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.