Mammoth Huge Beast, Unaligned
- Armor Class
- 13
- Hit Points
- 126 (11d12 + 55)
- Speed
- 50 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 24 | 9 | 21 | 3 | 11 | 6 |
| MOD | +7 | -1 | +5 | -4 | +0 | -2 |
| SAVE | +10 | -1 | +8 | -4 | +0 | -2 |
- Senses
- Passive Perception 10
- CR
- 6 (XP 2,300)
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.