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D&D · SRD 5.2.1 (5.5e, 2024)

Adult Black Dragon Huge Dragon (Chromatic), Chaotic Evil

Armor Class
19
Hit Points
195 (17d12 + 85)
Speed
40 ft., Fly 80 ft., Swim 40 ft.
Initiative
+6 (16)
STRDEXCONINTWISCHA
SCORE231421141319
MOD+6+2+5+2+1+4
SAVE+6+7+5+2+6+4
Skills
Perception +11, Stealth +7
Immunities
Acid
Senses
blindsight 60 ft., darkvision 120 ft.; Passive Perception 21
Languages
Common, Draconic
CR
14 (XP 11,500)

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

Rend. Melee Attack Roll: +11, reach 10 ft. 13 (2d6 + 6) Slashing damage plus 4 (1d8) Acid damage.

Acid Breath (Recharge 5-6). Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):

Legendary Actions

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.

Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal