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D&D · SRD 5.2.1 (5.5e, 2024)

Giant Insect 4th-level Conjuration

Casting Time
Action
Range
60 feet
Components
V, S
Duration
Concentration, up to 10 minutes
Classes
Druid

You summon a giant centipede, spider, or wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot

Use the spell slot's level for the spell's level in the stat block.

Giant Insect

Large Beast, Unaligned

AC 11 + the spell's level

HP 30 + 10 for each spell level above 4

Speed 40 ft., Climb 40 ft., Fly 40 ft. (Wasp only)

Attribute Score Mod Save
Str 17 +3 +3
Dex 13 +1 +1
Con 15 +2 +2
Int 4 -3 -3
Wis 14 +2 +2
Cha 3 -4 -4

Senses Darkvision 60 ft.; Passive Perception 12

Languages Understands the languages you know

CR None (XP 0; PB equals your Proficiency Bonus)

Traits

Spider Climb. The insect can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Multiattack. The insect makes a number of attacks equal to half this spell's level (round down).

Poison Jab. Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 ft. Hit: 1d6 + 3 plus the spell's level Piercing damage plus 1d4 Poison damage.

Web Bolt (Spider Only). Ranged Attack Roll: Bonus equals your spell attack modifier, range 60 ft. Hit: 1d10 + 3 plus the spell's level Bludgeoning damage, and the target's Speed is reduced to 0 until the start of the insect's next turn.

Bonus Actions

Venomous Spew (Centipede Only). Constitution Saving Throw: Your spell save DC, one creature the insect can see within 10 feet. Failure: The target has the Poisoned condition until the start of the insect's next turn.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal