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D&D · SRD 5.2.1 (5.5e, 2024)

Heal 6th-level Abjuration

Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric, Druid

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Using a Higher-Level Spell Slot

The healing increases by 10 for each spell slot level above 6.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal