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D&D · SRD 5.2.1 (5.5e, 2024)

Hold Person 2nd-level Enchantment

Casting Time
Action
Range
60 feet
Components
V, S, M (a straight piece of iron)
Duration
Concentration, up to 1 minute

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot

You can target one additional Humanoid for each spell slot level above 2.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal