OmnisGM / rules
GitHub ↗
D&D · SRD 5.1 (5e, 2014)

Crocodile Large Beast, Unaligned

Armor Class
12 (natural armor)
Hit Points
19 (3d10 + 3)
Speed
20 ft., Swim 30 ft.
STRDEXCONINTWISCHA
SCORE1510132105
MOD+2+0+1-4+0-3
SAVE+2+0+1-4+0-3
Skills
Stealth +2
Senses
Passive Perception 10
Languages
-
CR
1/2 (XP 100)

Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) Piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Build your character in OmnisGM An interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal