Crocodile Large Beast, Unaligned
- Armor Class
- 12 (natural armor)
- Hit Points
- 19 (3d10 + 3)
- Speed
- 20 ft., Swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 15 | 10 | 13 | 2 | 10 | 5 |
| MOD | +2 | +0 | +1 | -4 | +0 | -3 |
| SAVE | +2 | +0 | +1 | -4 | +0 | -3 |
- Skills
- Stealth +2
- Senses
- Passive Perception 10
- Languages
- -
- CR
- 1/2 (XP 100)
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) Piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.