Elk Large Beast, Unaligned
- Armor Class
- 10
- Hit Points
- 13 (2d10 + 2)
- Speed
- 50 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 16 | 10 | 12 | 2 | 10 | 6 |
| MOD | +3 | +0 | +1 | -4 | +0 | -2 |
| SAVE | +3 | +0 | +1 | -4 | +0 | -2 |
- Senses
- Passive Perception 10
- Languages
- -
- CR
- 1/4 (XP 50)
Traits
Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Bludgeoning damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) Bludgeoning damage.