OmnisGM/ rules
Giant Eagle

Giant EagleLarge Beast, Neutral Good

Armor Class
13
Hit Points
26 (4d10 + 4)
Speed
10 ft., Fly 80 ft.
STRDEXCONINTWISCHA
SCORE16171381410
MOD+3+3+1-1+2+0
SAVE+3+3+1-1+2+0
Skills
Perception +4
Senses
Passive Perception 14
Languages
Giant Eagle, understands Common and Auran but can't speak them
CR
1 (XP 200)

Traits

Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The eagle makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage.

A giant eagle is a noble creature that speaks its own language and understands speech in the Common tongue. A mated pair of giant eagles typically has up to four eggs or young in their nest (treat the young as normal eagles).

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.