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D&D · SRD 5.1 (5e, 2014)

Giant Shark Huge Beast, Unaligned

Armor Class
13 (natural armor)
Hit Points
126 (11d12 + 55)
Speed
0 ft., Swim 50 ft.
STRDEXCONINTWISCHA
SCORE2311211105
MOD+6+0+5-5+0-3
SAVE+6+0+5-5+0-3
Skills
Perception +3
Senses
blindsight 60 ft.; Passive Perception 13
Languages
-
CR
5 (XP 1,800)

Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) Piercing damage.

A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal