Giant Wasp Medium Beast, Unaligned
- Armor Class
- 12
- Hit Points
- 13 (3d8)
- Speed
- 10 ft., Fly 50 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 10 | 14 | 10 | 1 | 10 | 3 |
| MOD | +0 | +2 | +0 | -5 | +0 | -4 |
| SAVE | +0 | +2 | +0 | -5 | +0 | -4 |
- Senses
- Passive Perception 10
- Languages
- -
- CR
- 1/2 (XP 100)
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) Piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) Poison damage on a failed save, or half as much damage on a successful one. If the Poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.