OmnisGM/ rules
Owl

OwlTiny Beast, Unaligned

Armor Class
11
Hit Points
1 (1d4 - 1)
Speed
5 ft., Fly 60 ft.
STRDEXCONINTWISCHA
SCORE31382127
MOD-4+1-1-4+1-2
SAVE-4+1-1-4+1-2
Skills
Perception +3, Stealth +3
Senses
darkvision 120 ft.; Passive Perception 13
Languages
-
CR
0 (XP 10)

Traits

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 Slashing damage.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.