OmnisGM/ rules
Shrieker (Fungi)

Shrieker (Fungi)Medium Plant, Unaligned

Armor Class
5
Hit Points
13 (3d8)
Speed
0 ft.
STRDEXCONINTWISCHA
SCORE1110131
MOD-5-5+0-5-4-5
SAVE-5-5+0-5-4-5
Senses
blindsight 30 ft. (blind beyond this radius); Passive Perception 6
Languages
-
CR
0 (XP 10)

Traits

False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Reactions

Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.