OmnisGM / rules
GitHub ↗
D&D · SRD 5.1 (5e, 2014)

Tiger Large Beast, Unaligned

Armor Class
12
Hit Points
37 (5d10 + 10)
Speed
40 ft.
STRDEXCONINTWISCHA
SCORE1715143128
MOD+3+2+2-4+1-1
SAVE+3+2+2-4+1-1
Skills
Perception +3, Stealth +6
Senses
darkvision 60 ft.; Passive Perception 13
Languages
-
CR
1 (XP 200)

Traits

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) Piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) Slashing damage.

Build your character in OmnisGM An interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal