OmnisGM / rules
GitHub ↗
D&D · SRD 5.2.1 (5.5e, 2024)

Blood Hawk Small Beast, Unaligned

Armor Class
12
Hit Points
7 (2d6)
Speed
10 ft., Fly 60 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE614103145
MOD-2+2+0-4+2-3
SAVE-2+2+0-4+2-3
Skills
Perception +6
Senses
Passive Perception 16
CR
1/8 (XP 25)

Traits

Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.

Build your character in OmnisGM An interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal