OmnisGM/ rules
Swarm of Ravens

Swarm of RavensMedium Swarm of Tiny Beasts, Unaligned

Armor Class
12
Hit Points
11 (2d8 + 2)
Speed
10 ft., Fly 50 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE614125126
MOD-2+2+1-3+1-2
SAVE-2+2+1-3+1-2
Skills
Perception +5
Resistances
Bludgeoning, Piercing, Slashing
Senses
Passive Perception 15
Languages
None
CR
1/4 (XP 50)

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Beaks. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.