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D&D · SRD 5.2.1 (5.5e, 2024)

Ancient Red Dragon Gargantuan Dragon (Chromatic), Chaotic Evil

Armor Class
22
Hit Points
507 (26d20 + 234)
Speed
40 ft., Climb 40 ft., Fly 80 ft.
Initiative
+4 (14)
STRDEXCONINTWISCHA
SCORE301029181527
MOD+10+0+9+4+2+8
SAVE+10+7+9+4+9+8
Skills
Perception +16, Stealth +7
Immunities
Fire
Senses
blindsight 60 ft., darkvision 120 ft.; Passive Perception 26
Languages
Common, Draconic
CR
24 (XP 62,000)

Traits

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).

Rend. Melee Attack Roll: +17, reach 15 ft. 19 (2d8 + 10) Slashing damage plus 10 (3d6) Fire damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks):

Legendary Actions

Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can't take this action again until the start of its next turn.

Fiery Rays. The dragon uses Spellcasting to cast Scorching Ray (level 3 version). The dragon can't take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal