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D&D · SRD 5.2.1 (5.5e, 2024)

Brass Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good

Armor Class
15
Hit Points
22 (4d8 + 4)
Speed
30 ft., Burrow 15 ft., Fly 60 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE151013101113
MOD+2+0+1+0+0+1
SAVE+2+2+1+0+2+1
Skills
Perception +4, Stealth +2
Immunities
Fire
Senses
blindsight 10 ft., darkvision 60 ft.; Passive Perception 14
Languages
Draconic
CR
1 (XP 200)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal