OmnisGM/ rules
Young Copper Dragon

Young Copper DragonLarge Dragon (Metallic), Chaotic Good

Armor Class
17
Hit Points
119 (14d10 + 42)
Speed
40 ft., Climb 40 ft., Fly 80 ft.
Initiative
+4 (14)
STRDEXCONINTWISCHA
SCORE191217161315
MOD+4+1+3+3+1+2
SAVE+4+4+3+3+4+2
Skills
Deception +5, Perception +7, Stealth +4
Immunities
Acid
Senses
blindsight 30 ft., darkvision 120 ft.; Passive Perception 17
Languages
Common, Draconic
CR
7 (XP 2,900)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.