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D&D · SRD 5.2.1 (5.5e, 2024)

Dragon's Breath 2nd-level Transmutation

Casting Time
Bonus Action
Range
Touch
Area
15-foot Cone
Components
V, S, M (a hot pepper)
Duration
Concentration, up to 1 minute
Classes
Sorcerer, Wizard

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The damage increases by 1d6 for each spell slot level above 2.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal