OmnisGM/ rules
Shatter

Shatter2nd-level Evocation

Casting Time
Action
Range
60 feet
Area
10-foot-radius Sphere
Components
V, S, M (a chip of mica)
Duration
Instantaneous

A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 2.

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