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D&D · SRD 5.1 (5e, 2014)

Acolyte Medium Humanoid (Any Race), Any Alignment

Armor Class
10
Hit Points
9 (2d8)
Speed
30 ft.
STRDEXCONINTWISCHA
SCORE101010101411
MOD+0+0+0+0+2+0
SAVE+0+0+0+0+2+0
Skills
Medicine +4, Religion +2
Senses
Passive Perception 12
Languages
any one language (usually Common)
CR
1/4 (XP 50)

Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): Light, Sacred Flame, Thaumaturgy 1st level (3 slots): Bless, Cure Wounds, Sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) Bludgeoning damage.

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal