OmnisGM/ rules
Commoner

CommonerMedium Humanoid (Any Race), Any Alignment

Armor Class
10
Hit Points
4 (1d8)
Speed
30 ft.
STRDEXCONINTWISCHA
SCORE101010101010
MOD+0+0+0+0+0+0
SAVE+0+0+0+0+0+0
Senses
Passive Perception 10
Languages
any one language (usually Common)
CR
0 (XP 10)

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) Bludgeoning damage.

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

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