Bugbear Medium Humanoid (Goblinoid), Chaotic Evil
- Armor Class
- 16 (hide armor, shield)
- Hit Points
- 27 (5d8 + 5)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 15 | 14 | 13 | 8 | 11 | 9 |
| MOD | +2 | +2 | +1 | -1 | +0 | -1 |
| SAVE | +2 | +2 | +1 | -1 | +0 | -1 |
- Skills
- Stealth +6, Survival +2
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Common, Goblin
- CR
- 1 (XP 200)
Traits
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) Piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) Piercing damage in melee or 5 (1d6 + 2) Piercing damage at range.