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D&D · SRD 5.1 (5e, 2014)

Bugbear Medium Humanoid (Goblinoid), Chaotic Evil

Armor Class
16 (hide armor, shield)
Hit Points
27 (5d8 + 5)
Speed
30 ft.
STRDEXCONINTWISCHA
SCORE1514138119
MOD+2+2+1-1+0-1
SAVE+2+2+1-1+0-1
Skills
Stealth +6, Survival +2
Senses
darkvision 60 ft.; Passive Perception 10
Languages
Common, Goblin
CR
1 (XP 200)

Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) Piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) Piercing damage in melee or 5 (1d6 + 2) Piercing damage at range.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal