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D&D · SRD 5.1 (5e, 2014)

Adult Black Dragon (Chromatic) Huge Dragon, Chaotic Evil

Armor Class
19 (natural armor)
Hit Points
195 (17d12 + 85)
Speed
40 ft., Fly 80 ft., Swim 40 ft.
STRDEXCONINTWISCHA
SCORE231421141317
MOD+6+2+5+2+1+3
SAVE+6+2+5+2+1+3
Saving Throws
Dex +7, Con +10, Wis +6, Cha +8
Skills
Perception +11, Stealth +7
Immunities
Acid
Senses
blindsight 60 ft., darkvision 120 ft.; Passive Perception 21
Languages
Common, Draconic
CR
14 (XP 11,500)

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) Piercing damage plus 4 (1d8) Acid damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) Slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) Bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Acid Breath (Recharge 5-6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) Acid damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) Bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal