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D&D · SRD 5.1 (5e, 2014)

Giant Crab Medium Beast, Unaligned

Armor Class
15 (natural armor)
Hit Points
13 (3d8)
Speed
30 ft., Swim 30 ft.
STRDEXCONINTWISCHA
SCORE131511193
MOD+1+2+0-5-1-4
SAVE+1+2+0-5-1-4
Skills
Stealth +4
Senses
blindsight 30 ft.; Passive Perception 9
Languages
-
CR
1/8 (XP 25)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) Bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal