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D&D · SRD 5.1 (5e, 2014)

Goat Medium Beast, Unaligned

Armor Class
10
Hit Points
4 (1d8)
Speed
40 ft.
STRDEXCONINTWISCHA
SCORE1210112105
MOD+1+0+0-4+0-3
SAVE+1+0+0-4+0-3
Senses
Passive Perception 10
Languages
-
CR
0 (XP 10)

Traits

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) Bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) Bludgeoning damage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal