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D&D · SRD 5.1 (5e, 2014)

Manticore Large Monstrosity, Lawful Evil

Armor Class
14 (natural armor)
Hit Points
68 (8d10 + 24)
Speed
30 ft., Fly 50 ft.
STRDEXCONINTWISCHA
SCORE1716177128
MOD+3+3+3-2+1-1
SAVE+3+3+3-2+1-1
Senses
darkvision 60 ft.; Passive Perception 11
Languages
Common
CR
3 (XP 700)

Traits

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) Piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) Piercing damage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal