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D&D · SRD 5.2.1 (5.5e, 2024)

Crocodile Large Beast, Unaligned

Armor Class
12
Hit Points
13 (2d10 + 2)
Speed
20 ft., Swim 30 ft.
Initiative
+0 (10)
STRDEXCONINTWISCHA
SCORE1510132105
MOD+2+0+1-4+0-3
SAVE+2+0+3-4+0-3
Skills
Stealth +2
Senses
Passive Perception 10
CR
1/2 (XP 100)

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal