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D&D · SRD 5.2.1 (5.5e, 2024)

Giant Seahorse Large Beast, Unaligned

Armor Class
14
Hit Points
16 (3d10)
Speed
5 ft., Swim 40 ft.
Initiative
+1 (11)
STRDEXCONINTWISCHA
SCORE1512112125
MOD+2+1+0-4+1-3
SAVE+2+1+0-4+1-3
Senses
Passive Perception 11
CR
1/2 (XP 100)

Traits

Water Breathing. The seahorse can breathe only underwater.

Actions

Ram. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bonus Actions

Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal