Reef Shark Medium Beast, Unaligned
- Armor Class
- 12
- Hit Points
- 22 (4d8 + 4)
- Speed
- 5 ft., Swim 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 14 | 15 | 13 | 1 | 10 | 4 |
| MOD | +2 | +2 | +1 | -5 | +0 | -3 |
| SAVE | +2 | +2 | +1 | -5 | +0 | -3 |
- Skills
- Perception +2
- Senses
- blindsight 30 ft.; Passive Perception 12
- CR
- 1/2 (XP 100)
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Piercing damage.