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D&D · SRD 5.2.1 (5.5e, 2024)

Death Dog Medium Monstrosity, Neutral Evil

Armor Class
12
Hit Points
39 (6d8 + 12)
Speed
40 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE1514143136
MOD+2+2+2-4+1-2
SAVE+2+2+2-4+1-2
Skills
Perception +5, Stealth +4
Senses
darkvision 120 ft.; Passive Perception 15
CR
1 (XP 200)

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal