Dretch Small Fiend (Demon), Chaotic Evil
- Armor Class
- 11
- Hit Points
- 18 (4d6 + 4)
- Speed
- 20 ft.
- Initiative
- +0 (10)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 12 | 11 | 12 | 5 | 8 | 3 |
| MOD | +1 | +0 | +1 | -3 | -1 | -4 |
| SAVE | +1 | +0 | +1 | -3 | -1 | -4 |
- Resistances
- Cold, Fire, Lightning
- Immunities
- Poison; Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 9
- Languages
- Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
- CR
- 1/4 (XP 50)
Actions
Rend. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
Fetid Cloud (1/Day). Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.