Gnoll Warrior Medium Fiend, Chaotic Evil
- Armor Class
- 15
- Hit Points
- 27 (6d8)
- Speed
- 30 ft.
- Initiative
- +1 (11)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 14 | 12 | 11 | 6 | 10 | 7 |
| MOD | +2 | +1 | +0 | -2 | +0 | -2 |
| SAVE | +2 | +1 | +0 | -2 | +0 | -2 |
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Gnoll
- CR
- 1/2 (XP 100)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.