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D&D · SRD 5.2.1 (5.5e, 2024)

Frost Giant Huge Giant, Neutral Evil

Armor Class
15
Hit Points
149 (13d12 + 65)
Speed
40 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE2392191012
MOD+6-1+5-1+0+1
SAVE+6-1+8-1+3+4
Skills
Athletics +9, Perception +3
Immunities
Cold
Senses
Passive Perception 13
Languages
Giant
CR
8 (XP 3,900)

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft. 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5-6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal