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D&D · SRD 5.2.1 (5.5e, 2024)

Mimic Medium Monstrosity, Neutral

Armor Class
12
Hit Points
58 (9d8 + 18)
Speed
20 ft.
Initiative
+3 (13)
STRDEXCONINTWISCHA
SCORE1712155138
MOD+3+1+2-3+1-1
SAVE+3+1+2-3+1-1
Skills
Stealth +5
Immunities
Acid; Prone
Senses
darkvision 60 ft.; Passive Perception 11
CR
2 (XP 450)

Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.

Pseudopod. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal