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D&D · SRD 5.2.1 (5.5e, 2024)

Blight 4th-level Necromancy

Casting Time
Action
Range
30 feet
Components
V, S
Duration
Instantaneous

A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automatically fails the save.

Alternatively, target a nonmagical plant that isn't a creature, such as a tree or shrub. It doesn't make a save; it simply withers and dies.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 4.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal