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D&D · SRD 5.2.1 (5.5e, 2024)

Circle of Death 6th-level Necromancy

Casting Time
Action
Range
150 feet
Area
60-foot-radius Sphere
Components
V, S, M (the powder of a crushed black pearl worth 500+ GP)
Duration
Instantaneous
Classes
Sorcerer, Warlock, Wizard

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The damage increases by 2d8 for each spell slot level above 6.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal