Daggerheart · SRD 1.0 · Glossary
Hold the Line Level 9 · Valor · Recall Cost 1
Level 9 Valor Ability. Recall Cost 1.
Describe the defensive stance you take and spend a Hope . If an adversary moves within Very Close range, they're pulled into Melee range and Restrained .
This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.
Other Valor cards Armorer Bare Bones Body Basher Bold Presence Critical Inspiration Forceful Push Full Surge Goad Them on Ground Pound I Am Your Shield Inevitable Lead by Example Lean on Me Rise Up Rousing Strike Shrug It Off Support Tank Unbreakable Unyielding Armor Valor-Touched Build your character in OmnisGM An interactive character sheet — for these very rules. → This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License . More information can be found at www.daggerheart.com . Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal