OmnisGM/ rules
Hold the Line

Hold the Line

Level 9 · Valor · Recall Cost 1

Level 9 Valor Ability. Recall Cost 1.

Describe the defensive stance you take and spend a Hope. If an adversary moves within Very Close range, they're pulled into Melee range and Restrained.

This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.


Build your character in OmnisGMAn interactive character sheet — for these very rules.
This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.