Gold Dragon Wyrmling (Metallic) Medium Dragon, Lawful Good
- Armor Class
- 17 (natural armor)
- Hit Points
- 60 (8d8 + 24)
- Speed
- 30 ft., Fly 60 ft., Swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 19 | 14 | 17 | 14 | 11 | 16 |
| MOD | +4 | +2 | +3 | +2 | +0 | +3 |
| SAVE | +4 | +2 | +3 | +2 | +0 | +3 |
- Saving Throws
- Dex +4, Con +5, Wis +2, Cha +5
- Skills
- Perception +4, Stealth +4
- Immunities
- Fire
- Senses
- blindsight 10 ft., darkvision 60 ft.; Passive Perception 14
- Languages
- Draconic
- CR
- 3 (XP 700)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) Piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) Fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.