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Homunculus

HomunculusTiny Construct, Neutral

Armor Class
13 (natural armor)
Hit Points
5 (2d4)
Speed
20 ft., Fly 40 ft.
STRDEXCONINTWISCHA
SCORE4151110107
MOD-3+2+0+0+0-2
SAVE-3+2+0+0+0-2
Immunities
Poison; Charmed, Poisoned
Senses
darkvision 60 ft.; Passive Perception 10
Languages
understands the languages of its creator but can't speak
CR
0 (XP 10)

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 Piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

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